End of the line is an institute main quest in fallout 4.
Fallout 4 not siding with the institute.
Siding against the railroad means you d be picking up more reinforced railroad coats gauss rifles and raillway rifles.
If you side with the railroad you ll get a unique silenced pistol and deacon as companion iirc.
In fallout 4 the institute makes a full appearance as one of the major factions in the game.
They have captured hundreds of men and hundreds of women to dip in the fev for science.
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It s lore friendly to be able to teleport anywhere in the commonwealth but that d make the institute the one faction you d want to join if you plan on completing the.
I tryed that but even after going on a murder rampage i did not get the you got kicked out quest hmmm.
It is also mentioned in the fallout 4 add ons far harbor and nuka world.
Not tested this out because i personally don t like the railroad or minutemen.
Then go to nukaworld and turn on the mm.
Other than that you have acces to the institute obviously and a snyth companion.
I usually side against the institute no matter what so i may be biased.
Father will ask what the player character thinks of the directorate s intention to destroy the brotherhood of steel.
For fallout 4 on the playstation 4 a gamefaqs message board topic titled siding with the institute and lowkey claiming the moral high ground.
But that s not too bad.
The institute s logo is based on leonardo da vinci s vitruvian man drawings and strongly resembles a synth during production.
I looked through the wiki quest tree.
Look at the stores in the institute.
It just seems like a way to keep them all in balance even though it doesn t make it balanced at all.
Piper s not too happy right now.
Even if the player character says that it is a mistake to do so father will insist that it is the only right decision because otherwise the institute will be destroyed.
Easy go with the institute until after the announcement and eliminating both the rr and bos then get yourself banished do the mm.
And then terminated them.
It s a shame they don t let you play a more lawful evil toned character as really i find it hard to imagine the sole survivor as the voice actor portrays them ever siding with the institute.
Capture torturously transform them into being where the pain of the process drives.
Personally i like the bos things a bit better but that might be a carryover from the original fallout and fallout 3.